i live outside the box

I am a Pup Handler and this is a personal blog featuring my life. I also am a Dominant top, UCF student, gaymer, and furry. I might have a weakness for puns.

#Regram from big_al_bear

#FrozenFun equals #FastPass life. Like seriously…. Does not matter if you are at #Disneyland or #CaliforniaAdventure or even #WaltDisneyWorld because if you want to do Frozen stuff you get a fastpass lol. I am amazed how strong this is still going. But hey I own stock in #Disney so I am not even mad haha.

See the original post: http://ift.tt/1zBw0PJ

#Regram from zannaland

These two little mugs make me ridiculously happy. Thank you @practicallypeachy for sending them from their home all safely packed with love!

Kickin it back in the Student Union #studytime #collegelife

A #Disney #selfie

Hooray for Hollywood

Massively: Raph Koster is collaborating on Crowfall [Updated with video]

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So here’s a funny story: Yesterday, the Massively writers were shooting the breeze in team chat when the subject of sandbox devs who were not also closet-gankers came up. “When do you think Raph Koster will finally make a new sandbox?” I asked, half kidding and half wistful. “Never,” Jef answered. Then we commiserated for a bit.

It turns out we were remarkably prescient because that day is… today. ArtCraft, the studio working on the nebulous PvP MMO Crowfall, announced today that Koster, the backbone of MMORPGs sandbox legends Ultima Online and Star Wars Galaxies, has been collaborating with the Crowfall team on the game’s design for a year already as a “formal advisor and design consultant.”

“Raph and I have been working together for about a year on the design architecture for Crowfall,” ArtCraft’s J. Todd Coleman wrote. “At the heart of this game, we have two core systems: dynamic territorial conquest and a player-driven economy. Marrying these two concepts is the holy grail of MMO development, and Raph is arguably the best person in the world to help us solve this puzzle.”

Koster gets a blurb of his own in the PR: “There isn’t anything on the market like Crowfall, and it has been a long time since some of these design ideas were explored. There’s a very specific audience out there waiting for a game like this — the conflict, the real economy — that has been looking for new steps beyond the games of ten years ago.”

Your move, MMO genre.

Continue reading Raph Koster is collaborating on Crowfall [Updated with video]

MassivelyRaph Koster is collaborating on Crowfall [Updated with video] originally appeared on Massively on Thu, 22 Jan 2015 10:50:00 EST. Please see our terms for use of feeds.

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via VirginWorlds MMO News